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Someone ported Super Mario 64 to the SNES and showed off the amazing power of the FX chip.
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The engine has been reworked to fit the SNES system and the assets look large but impressive for the hardware.
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Not released yet — the developer will provide a download once it’s polished and stable.
It’s always interesting to see how people run old games on new hardware; see different ways of people Doomsday works on devices. But what if you do the opposite and get a new game that runs on older hardware? One YouTuber is slowly making his way through Nintendo’s retro consoles, and this time they’ve got it Super Mario 64 Running from the SNES.
Super Mario 64 on the SNES shows just how powerful the FX chip is
It’s not perfect, but it’s still pretty impressive
As noticed Hackadaythis great little feat was accomplished by Game of Tob on YouTube. The last time we saw them, they had already squeezed Minecraft led to the SNES, including a very small but still fully functional Nether version of the Nether portal. This time they managed to collect Super Mario 64 to the SNES.
The actual engine needed some reworking, but as far as in-game assets go, this is the SNES version Super Mario 64 saves everything around it, even if it’s small. Also, you have to reduce the level very aggressively to make sure everything matches the hardware. Still, it’s a pretty cool idea of what the SNES can achieve with its FX chip; Who knows what games Nintendo would have made if they had stuck with the SNES instead of moving to the N64?
Game of Tobi hasn’t released the project yet, but once they’ve ironed out all the kinks and tweaked it to their liking, you can download it and run it on your SNES.



